Projects
A showcase of my research and development projects in simulation, modeling, and engineering.
Coming Soon
Exciting new projects in robotics, computer vision, and machine learning
VGGT-SLAM
Advanced dense RGB SLAM optimized on the SL(4) manifold. Real-time 3D mapping and localization for autonomous systems.
VGGT
Visual Geometry Grounded Transformer - CVPR 2025 Best Paper Award winner. Revolutionary 3D geometry understanding for computer vision.
MASt3R-SLAM
Real-time dense SLAM with 3D reconstruction priors. CVPR 2025 paper implementation for advanced 3D mapping.
IsaacSim Robotics
NVIDIA Isaac Sim integration for AI-driven robot simulation. Real-time testing and development of autonomous systems.
LightGlue
Local feature matching at light speed (ICCV 2023). High-performance feature matching for real-time computer vision applications.
GPU RL Framework
Fast reinforcement learning algorithms designed to run fully on GPU. Optimized for robotics and autonomous systems training.
Research Projects
Academic research and scientific computing projects
Kinetic Model on Unemployment
Developed mesoscopic models to characterize unemployment patterns, performed Monte-Carlo simulations, and advanced transport equations research with minimal prior literature.
Convection Coupled Simulation
Developed an enthalpy method for convection-coupled phase change simulation, reducing complexity and validating against the Stefan problem benchmark.
Engineering Projects
Engineering applications and computational solutions
Unstructured Finite Element Solver
Created a Python-based solver for unstructured meshes using FeNiCS, with mesh generation via Gmsh and visualization through ParaView. Implemented automatic differentiation and parallelization.
Fatigue Characteristics of FGM
Researched and manufactured Aluminium-based functionally graded materials with various fillers, conducting experimental analysis using tri-axial accelerometer for fatigue characteristics.